The presumption about the poor quality of the picture more Nvidia videocard actually appeared in 2003, precisely when
Nvidia launched the GeForce FX series 5000 series which is actually a fatal blunder of record as black history in career Nvidia. Geforce FX poor performance when it makes Nvidia do the trick to improve performance by reducing image quality. This is just further exacerbate their reputation and the opportunity for ATI to seize the throne. At that time, namely the ATI graphics chip flagship Radeon 9000 series proved to be able to beat Geforce FX in performance and performance. At that moment the notion that videocar ATI's image quality is better than Nvidia began embedded in the hearts of gamers.
But now 3 years have passed, and Nvidia has been through his nightmare. Starting from the launch of the Geforce 6000 series boasts a Shader Model 3, Nvidia began trying to beat ATI in terms of picture quality. In the era of 2005, Geforce 6000 series is able notch superior in terms of support for Shader Model 3 compared to ATI X300/700/800 which does not yet support these features.
Aware of the weakness terserbut, in 2006, ATI finally also provide support for Shader Model 3 in their X1000 series, so the potential for
videocard Nvidia and ATI to produce good image quality is now equal.
Realizing this, the graphics chip manufacturer Nvidia as no. 1 certainly do not want to stay silent. A series of how they are doing to be more superior than the ATI. If in the era of 2003 they do the trick decrease in image quality that led to a fatal blunder, they now seek a more intelligent way to beat the image quality ATI videocard. The way it is with conspiring with the game developers to drop the ATI.
As a producer of graphics chips no.1, Nvidia has plenty of money to tuck in the crevices of the pockets of programmers and game developers. That way they will side with artificial game to Nvidia stronghold. Or in other words the game's image quality will get worse when running on ATI videocard.
When a game bearing the logo TWIMTBP, means the game is made by Nvidia intervene in it, and had ascertained image quality / best performance will only be obtained when using Nvidia videocard. By logic alone, of course impossible when a Nvidia sponsored game turns out it looks just as good when using the ATI.
ATI fans often argue that the problem kompatbilitas / image quality on some games is a driver issue that can be removed with the
ATI Catalyst driver update, they do not realize that the problem is actually a problem that comes from the game and are made available by the game developer for
ATI users. So the
ATI driver update will not fix the problem.
Apparently the strategy was deemed quite successful
conspiracy by Nvidia, so they were increasingly aggressive in embracing the game developers. To date, nearly 90% of games on the market are made with
Nvidia intervene in it.
Comparison of image quality by using 3 kinds of games are popular
1. Test the image quality Need For Speed Most Wanted
2. Test the image quality Tomb Raider Legend
3. Test the image quality Splinter Cell Chaos Theory
Setting the features & quality in all games over the set to the maximal level of detail with a resolution of 1024x768.
Anisotropic filtering is set to the highest level and FSAA enabled whenever possible.
CPU:
- Intel Core 2 Duo E6400 (2.13GHz) overclocked @ 3.2GHz FSB400 (FSB1600 QPB)
CPU Cooler:
- Thermaltake Waterblock W0010 + custom cooling tower
Motherboards
ASUS P5B Deluxe WiFi AP (Intel P965)
Memory:
- 2 X 512MB Kingston "Hynix" DDR2 533 @ DDR800 (4-4-4-12)
Hard Drive: Seagate Barracuda 7200.9 80GB SATA2
PSU: Silverstone 400W dual-rail
Driver:
Windows XP Professional SP2
DirectX 9c June06
Adi Hidayat
Wednesday, January 19, 2011
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